package cate.game.fight.msg;

import cate.game.client.msg.ClientMsg;
import cate.game.client.msg.MsgConfig;
import cate.game.client.msg.MsgOutput;
import cate.game.client.msg.id.MsgIdBFight;
import cate.game.role.fight.FuncPosition;
import easy.java.dev.note.NoteField;

@ClientMsg(title = "玩家阵型配置更新 の 返回")
public class FuncPositionUpdateResp implements MsgOutput{

    @NoteField(value = "更新的布阵")
    public FuncPosition position;

    public FuncPositionUpdateResp(){}

    public FuncPositionUpdateResp(FuncPosition position) {
        this.position = position;
    }

    @Override
    public MsgConfig conf() {
        return MsgIdBFight.POSITION_UPDATE_RESP;
    }
}
